This package includes 6675 unique sprites, covering various character animations, weapons, and tilemap decorations. The character animations include idle, walk, run, jump, slide, crawl, duck, hit, vanish, bomb, and more. The package also includes weapons, bombs, bullets, and effects, as well as a themed tilemap and decoration. Each character has five color variants, and the package is designed to be easily imported into Unity, with demo scenes and animations provided for showcasing. The package is ideal for game developers looking to create a variety of 2D characters and environments.
The package does not contain any code or sounds, only sprite assets. It is recommended to create or add a proper animation controller. Each character, including its tilemap and decoration, has 5 color variants, with each color variant having its own sprites and structures. The animation structure supports 4 directions, with sprites structured in up, down, and side. The tilemap has simple tiles and can be combined with other character's tilemaps. To build different layers, multiple tilemap grids/layers are needed. The structure is reversed, with higher grounds being lower in the hierarchy. Walls always need to be on top to cover transitions between grounds. It is recommended to only import animations and color variants that will be used, as importing all 100 characters at once can be time-consuming. Each character and color alternative has a copy of general objects, weapons, bombs, and effects, which can be deleted to avoid redundancy.





