This package includes three shaders designed specifically for sprites, creating a fake 3D liquid effect. To use, simply apply the main texture, and use a white mask on a black background to define the fluid's edges. The shader works with any render pipeline and device, and its logic is straightforward. Note that the liquid effect may not display on transparent backgrounds in legacy shaders.
The package contains three shaders: two legacy shaders and one new shader. It supports various render pipelines and devices, ensuring compatibility and flexibility.





