This 3D zombie character model is designed for use in adventure games. It is recommended to use the 'Generic' rig type for the character. The model is compatible with the Universal Render Pipeline (URP) and has a single material and texture per model. The texture size is 1024 x 1024 pixels. The model has a total of 6284 triangles for the zombie and 664 triangles for the zombie box.
The character model includes the following animations:
β’ attack1
β’ attack1_charge
β’ attack1_move
β’ attack2
β’ attack2_charge
β’ attack2_jump
β’ attack_aggressive
β’ attack_aggressive_charge
β’ attack_aggressive_jump
β’ attack_bite
β’ attack_clinch
β’ attack_clinch_move
β’ basis_crawl
β’ basis_stand1
β’ basis_stand2
β’ basis_stand3
β’ basis_stand_aggressive1
β’ basis_stand_aggressive2
β’ basis_stand_meek1
β’ basis_stand_meek2
β’ basis_standup
β’ basis_standup_back
β’ damage1
β’ damage2
β’ damage_aggressive
β’ damage_crawl
β’ damage_down
β’ damage_down_back
β’ damage_drown
β’ damage_faint
β’ damage_faint_back
β’ damage_faint_swim
β’ damage_fall
β’ damage_fall_back
β’ damage_fall_back_ground
β’ move_crawl
β’ move_run1
β’ move_run2
β’ move_run_aggressive
β’ move_walk1
β’ move_walk2
β’ move_walk_meek1
β’ move_walk_meek2





