This package provides a 100% deterministic fixed-point C# open source 3D physics engine for a professional billiard game. It includes features such as physics for 8 ball pool, management of the cue, AI mode, and 8 ball pool game logic. The package also contains a room and 8 foot pool table, balls, cue, textures, and materials for the game. The physics engine works the same on all platforms and has no server-client physics synchronization problems, making it ideal for multiplayer games. The package also includes game state saving and reconnecting functionality, allowing for seamless gameplay experience.
100% deterministic fixed-point C# open source physics engine
Physics for professional billiard game
Management of the cue, with considering the location of the board and balls
Has AI mode
8 ball pool game logic
Physics works for primitive colliders like Sphere, Capsule, Cube, and Plane, and Surface Collider based on Bezier curve
Game state saving and reconnecting functionality
Constructor to create any size of billiard table with physics settings for different types of billiard games
8 Ball Pool Game with Fixed Point Physics and AI - Asset Store




