This package provides a set of 10 dissolve effects that can be easily applied to your Unity mesh using shader graphs. The effects are highly customizable, allowing you to adjust various attributes such as color, amount, thickness, and dissolve pattern tile. You can also assign your own textures for diffuse, metallic, emission, and normal maps. The package is compatible with Standard, URP, and HDRP, and does not require any special plugins to open the scene.
The effects are created using Unity shader graphs, and the package includes a sample material that can be easily dragged and dropped onto your mesh. The package also requires the import of the 'Procedural Patterns' shader graph from the Package Manager.




