This package includes a range of assets to help you create an immersive American Football game experience. The stylized football player character is designed for low-poly, high-performance rendering on both PC and mobile devices. The character comes with 7 color team options and 1 to 20 t-shirt number alternatives, allowing for a high degree of customization.
The package also includes a detailed football arena, complete with a stadium, chairs, ball, castles, goalposts, scoreboards, and more. All assets have mesh colliders and UVs have been prepared for easy texture mapping.
The asset package also includes a range of textures, including character, helmet, and ball textures, as well as a color palette atlas for easy customization. The package also includes 15 simple animations, including run, jump, walk, and idle animations.
Whether you're developing a PC or mobile game, this package has everything you need to create a realistic and engaging American Football game experience.
- Uv Mapping: Yes
- LightUv Mapping: Yes
- Textures:
- Character: 2048x2048 Pixel (283 Piece)
- Character Bake: 2048x2048 pixel (13 Piece)
- Helmet: 2048x2048 Pixel (13 Piece)
- Helmet Bake: 2048x2048 pixel (11 Piece)
- ColorPalette: 1024x1024 pixel
- Ball and ScoreBoard: 1024x1024 pixel
- Materials: 294 Piece
- LOD: No
- Rig: Yes
- Animation: 15 Pieces (simple animation)
- Polygons and Vertices:
- Character: 6868 Polygons, 7266 Vertices
- Helmet: 1790 Polygons, 1826 Vertices
- Total: 81,214 Polygons, 90,688 Vertices
- Mesh Colliders: Yes
- UVs: Prepared
- Atlas Texture: Used on stage and equipment





