This package is designed to add variety to your game with 6 unique animated enemies. The package includes a range of animations for each enemy, from idle and walk cycles to attack and death animations. The enemies are designed to be used in a 2D game and are compatible with Unity 2022.3.16f1 and the Spine-Unity V4.1 package.
File count: 6 (optional JSON and prefabs)
Sizes: 6.6 MB
Animated: Yes
Additional: Pixel-based
The package includes the following animations:
- Boss: idle, fly-forward, fly-back, skill1-meleeAttack, skill2-recite, skill2-attack, skill3-recite, skill3-shoot, skill4-dash (idle-to-dash, dash, stop-dash), tired, hurt, death (death-start, death-fall, death-grounded)
- Cute Fruit: idle, run, jump (idle-to-jump, jumpup, jumpup-to fall, jumpfall, jump-grounded), shoot-grounded, shoot-air, hurt-grounded, hurt-air, dead-grounded, death-air (death-start, death-fall, death-grounded)
- Green Monster: idle, walk, run, attack, jump (idle-to-jump, jumpup, jumpup-to fall, jumpfall, jump-grounded), hurt-grounded, dead-grounded, hurt-air, death-air (death-start, death-fall, death-grounded)
- Mushroom: idle, walk, run, attack, jump (idle-to-jump, jumpup, jumpup-to fall, jumpfall, jump-grounded), hurt-grounded, dead-grounded, hurt-air, death-air (death-start, death-fall, death-grounded)
- Lady Shoot: idle, move, one shoot, multi shoot (idle-to-shoot, shooting, stop-shoot), hurt, death
- Flower Knight: idle, fly, attack, parry, parried, hurt, death



