Animated Bomb Timer for Unity

This animated bomb timer is a versatile game feature that can be used in various Unity games to add visual effects and interactive elements. It allows users to set the timer time using mouse input, pause, start, and reset the timer. The timer also features a flashing function before stopping and a backlight function to make the numbers and buttons visible. The package includes 27 textures and various prefabs, meshes, and scripts to help you get started with integrating the timer into your game.

The Animated Bomb Timer uses mouse input to set the timer time in HH:MM:SS format. It features easy-to-use time setting, pausing, starting, and resetting functions. The timer also includes a flashing function before stopping and a backlight function to make the numbers and buttons visible. The package includes 27 textures in various formats (png, tga, tif) with sizes ranging from 512x512 to 4096x4096. The meshes include BombTimer_01 (10 meshes, 2124 triangles), BombBody_01 (22032 triangles), BombBody_02 (7840 triangles), and BombLowSet_01 (388 triangles). The package also includes prefabs, such as BombBody_01, BombBody_02, BombLowSet_01, BombObject_01, BombTimer_01, DemoRoom_01, and WoodBox_01. The LODs (Level of Detail) are optimized for performance, with LOD 0 having 24300 triangles, LOD 1 having 10108 triangles, and LOD 2 having 388 triangles. The package also includes UV mapping and one script for animating the buttons.

Animated Bomb Timer for Unity - Asset Store

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