This 3D model is designed for use in games and is optimized for gameplay and development. It includes a static version, an animated version, and a LOD group. The model has colliders configured and an animator that works with a script. The textures are 2048x2048 in size. The animator is also configured to react to a trigger and can be controlled by a script. You can request an editable version of this model with custom changes or order a custom model for your project. Contact us at [email protected] for more information.
UV Mapping: Yes
Count & Type Textures: 4
β’ BaseColor
β’ Metallic
β’ Roughness
β’ NormalMap
Size Textures: 2048x2048
Count & Type of Materials: 1 PBR Material
Poly Count:
β’ Magic Crystal LOD0 - Verts: 216, Tris: 254
β’ Magic Crystal LOD2 - Verts: 107, Tris: 100
Count Meshes/Prefabs: 6 Meshes, 2 Prefabs
β’ 1 prefab Animated Magic Crystal
β’ 1 prefab Static Magic Crystal
β’ 3 meshes with Skin Weights for Animated Magic Crystal
β’ 3 meshes without Skin Weights for Static Magic Crystal
LOD information - Each Prefabs has LOD0, LOD1, LOD2
Rigging: Yes
Animation type list:
β’ Idle Scale Normal
β’ Idle Scale Little
β’ Blend Tree Idle





