This package includes a rigged character with an autumn outfit, designed for use in Unity projects. The character is configured for a built-in render pipeline, but materials for other pipelines (URP, HDRP) are also provided. The package includes two C# scripts: CharacterSetup.cs and NicePictures.cs, which allow for easy animation selection and material changes. The character has 9 animations, 52 ARKit facial Blendshapes, and is built to real-world scale (cm units).
Rigged: Yes, to Humanoid: Yes, Morph-targets: 52 ARKit facial Blendshapes, Animated: Yes, Cloth Simulation: No, Number of Animations: 9, Animation types: In-place, Number of meshes/prefabs: 8/9, UV mapping: Yes, Number of scripts: 2. Geometry: Man (84,950 vertices, 124,648 triangles, 62,325 poligons), Outfit (64,717 vertices, 128,116 triangles, 64,902 poligons). Number of PBR Materials: 27, Number of Textures: 14, Textures Resolutions: 1024x1024 (Eyeball textures), 8192x8192 (other). Supported Development Platforms: Windows, Mac.





