Aztec City Modular Kit: Create Immersive Worlds

The Aztec City Modular Kit is a comprehensive set of assets designed to help you create captivating worlds in no time. This kit includes a wide range of highly optimized models, materials, and props that can be easily converted to Universal Render Pipeline (URP). The kit's modular architecture allows for flexible building creation, with various options for customization. The kit also includes a variety of props, such as skulls, jars, canoes, and more, to add depth and detail to your scenes. With its high-quality PBR materials and 2K textures, this kit is perfect for creating immersive and realistic environments.

The kit includes a sample scene and an asset showcase scene to get you started. Whether you're working on a game, VR experience, or other project, the Aztec City Modular Kit is a great choice for anyone looking to create stunning and authentic Aztec-inspired environments.

Key features include:

  • Highly optimized models with LODs
  • Easy conversion to URP
  • High-quality PBR materials with 2K textures
  • Flexible modular buildings
  • Optimized merged buildings
  • Trimsheet-based UVs
  • Props (skulls, jars, canoes, fence, carpet, fire pit, etc.)
  • Asset showcase scene and sample scene

The Aztec City Modular Kit includes:

  • 190 prefabs
  • 15 materials
  • 39 PBR textures

Models:

  • Modular architecture
  • Four different material variations for each (128 total)

+ 2 Floors

+ 5 Pillar/columns

+ 3 Doors

+ 9 Walls

+ 5 Stairs

+ 8 Ornaments

Props:

  • Fire pit
  • Bridge
  • Market Stall
  • Canoe
  • 2 Carpets
  • Human skulls
  • Stone skull ornaments
  • Rings
  • Fire Statue
  • Quetzalcoatl statue and head
  • Gold ornaments
  • Wall torches
  • Straw roof module
  • Tzomplantil (skull hanger)

Buildings:

  • 4 Fully customizible structures made with the architectural modules
  • 4 Merged pyramids
  • 5 Stackable pyramid sections

Technical information:

  • Material types: PBR using standard built-in shaders
  • Texture types: albedo, metallic, normal, occlusion
  • Texture dimensions: from 512x512 to 2048x2048
  • Colliders: box colliders and mesh colliders
  • LOD information: Yes, Auto-generated
  • Minimum polygon count: 72 Triangles
  • Average module polygon count: Between 150 to 900 Triangles
  • Maximum polygon count: Between 22,815 to 29,620 Triangles for merged pyramids
  • Rigging: No

Aztec City Modular Kit: Create Immersive Worlds - Asset Store

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