The Boomerang 2D Framework is a powerful toolset for game developers, designed to simplify the process of creating 2D retro games. With its intuitive editors, you can create custom game assets, including actors, tiles, maps, HUD objects, and fonts, without extensive coding knowledge. The framework includes a robust Actor Studio, Tile Editor, Map Editor, HUD Object Editor, and Bitmap Font Editor, all of which are designed to work seamlessly together to bring your game to life.
The Boomerang 2D Framework also provides a range of pre-built functionality for common game elements, such as actor state behaviors, camera behaviors, triggers, and game events. With its easy-to-use documentation, you can write your own custom functionality and integrate it into your game with ease.
Whether you're a seasoned developer or just starting out, the Boomerang 2D Framework is the perfect solution for creating engaging and immersive 2D retro games.
The framework includes a range of editors and tools, including:
- Actor Studio: Create custom interactive objects, including player characters, enemies, moving platforms, and more.
- Tile Editor: Create custom tiles with animations, collider shapes, custom flags, and per-side solidity.
- Map Editor: Create game environments with advanced features like adaptive tile brush painting, stamps, camera regions, event regions, actor placement, and prefab placement.
- HUD Object Editor: Design and implement HUDs, dialog boxes, menus, and more with prebuilt UI elements.
- Bitmap Font Editor: Create fonts for use in HUD objects.
The framework also includes pre-built functionality for common game elements, such as actor state behaviors, camera behaviors, triggers, and game events. Custom functionality can be written and integrated into the game using the framework's easy-to-use documentation.




