This car interior model is designed for use in mobile games and is optimized to reduce game size. The model features functional gauges and a steering wheel, and the side windows can be animated to lower them down. The mirrors can be easily adjusted by rotating the camera. The model is available in a single mesh, but can be merged into a single mesh if needed. The interior is set to a default position, rotation, and scale, but can be customized as desired. It's recommended to place the interior on a different layer than the car exterior to achieve the desired camera effect.
Number of textures: 3 (interior, dashboard, gauges)
Texture sizes: 2048 x 2048
Polygon count: 9250 polygons
Vertex count: 6,999
Number of meshes/prefabs: 1 prefab
Rigging: No
Unwrapping: YES
Types of materials and texture maps: only albedo maps





