This package includes a collection of cartoon-style elements, such as characters, objects, and effects, that can be easily customized and combined to suit your project's needs. The pack includes a demo scene and examples to get you started. Key features include:
- Over 22 prefabs to choose from
- Real-time color and glow customization
- No setup or plugins required
- Optimized for games
- Compatible with various render pipelines
The elements are made in particle system and are optimized for games. The package includes a demo scene with all prefabs, and the materials, sprites, and other parts are properly named. The render pipeline compatibility includes the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline.
The package is supported on various platforms, including Windows, WebGL, iOS, Android, Mac OS X, and Linux. The shaders are made in ShaderGraph and are accessible for editing. The file formats used are transparent PNG, with each frame dimension being 960*960 px and a frame rate of 30 FPS. The package includes 22 unique effects, 2 materials, 150 sprite sheets, and 2 textures.
Shaders made in ShaderGraph, accessible for editing. One universal material for flipbooks and several additional textures are included. Color and glow can be changed in 2 clicks in the Particle system. File formats: transparent PNG. Frame dimensions: 960*960 px. Frame rate: 30 FPS. Number of unique effects: 22. Number of materials: 2. Number of sprite sheets: 150. Number of textures: 2. Works with any render pipeline.





