Cel Shader Faux Lighting HDRP: A Free, Easy-to-Use Solution

This package is a free, simple, and easy-to-use Cel Shader for game developers learning Unity. It provides a stylized look with false lighting, where shading is controlled by light angles and toggles, not external sources. The shader is designed to be easy to use and requires no complex lighting setups. It's perfect for visual novels, asset demos, and other scenes where the camera remains steady.

Key Features:

  • User-Controlled Shading: Directly manipulate light angles and toggles to define the shading.
  • Simplified Lighting Setup: Achieve a consistently stylish look without intricate lighting configurations.
  • Save on Performance: No lights are required, ensuring smoother gameplay and faster render times.
  • Static Camera Optimization: Crafted for scenes with a steady camera.
  • It's Free: A gift to help you achieve a visually striking look.

For a more sophisticated Cel Shader with lighting and outlines, check out our other offerings. A pro version for HDRP is in the works.

Adjustable shader properties:

  • Main Texture
  • Main Color
  • Brightness
  • Light Horizontal Angle
  • Light Vertical Angle
  • Rim Lighting
  • Rim Color
  • Emission Texture
  • Emission Color
  • Emission Intensity
  • Normal Texture
  • Normal Intensity

Cel Shader Faux Lighting HDRP: A Free, Easy-to-Use Solution - Asset Store

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