This 3D model is designed for use in computer games of different genres. It is fully rigged to a humanoid skeleton, making it easy to retarget animations. The model includes PBR textures with various maps, such as AO, base color, emissive color, metalness, normal, and roughness. The textures are 4096x4096 and include an ID map for color changes. The model is best edited in Maya, and the project also includes textures and materials in 2k resolution for convenience. The texture sets are separated for each part, and the model can be compressed to 1024x1024 or less without significant loss of quality.
Number of textures: 91
Texture dimensions: 4096x4096 or 2048x2048 for all parts
Polygon count: 21,710 (41,918 tris)
Number of prefabs: 3
Rigging: Yes
Animation count: 0
UV mapping: Yes





