This package allows you to add physics-based character movement to your project with ease. All movement styles are customisable in the inspector via sliders and toggles. The package includes a default character model that can be replaced by any character mesh. The character can move in multiple perspectives and pick up other objects. A state machine is included, making it easy to add your own code extensions for character animations.
Requirements:
- GgCore Package is required for this package to function.
- Camera System Package is required for this package to function.
- Input Event System Package is required for this package to function.
Movement Styles:
- Walk
- Run
- Jump
- Double Jump
- Crouch
- Slide
- Dash
- Wall Run (First Person)
- Wall Jump (First Person)
- Step Climb
Character Abilities:
- Pickup Objects (First Person)
- Ziplines
Camera Styles:
- First person
- Third person: Follow
- Third person: Freelook
- Top-down
- Room camera
- Multi-Target Camera
Coding Level Requirement:
- None: You can simply add the character controller into your scene, then adjust everything in the inspector
Uploaded With Unity Version:
- 2021.3.45f
Help / Support:
- Discord: All Things Gaskellgames
- Publisher: Gaskellgames
- Website: Contact Page




