This 3D model of a conference room is designed for use in virtual reality, augmented reality, and games. It features a detailed and realistic design, with a focus on low-poly modeling and proper UV unwrapping. The model includes baked textures in 4K PNG format, as well as seamless diffuse, normal, and specular maps. The model is also compatible with lightmap baking and includes a lightmap done using Bakery-GPU Lightmapper. Additionally, the model includes light probes and player settings for optimal color saturation.
Polygon Count: 57954
Triangle Count: 111269
Verts Count: 60724
Resolution of Textures:
- Diffuse Map: 512x512, 1024x1024 (seamless)
- Specular Map: 512x512, 1024x1024 (seamless)
- Normal Map: 512x512, 1024x1024 (seamless)
- Lightbaked Map: 4096x4096
Total Number of Textures: 52





