The c21 Curved World package offers a simple and efficient way to create world bending effects in your game. It includes two shaders: Unlit Shader and TextMeshPro SDF Shader, which can be easily integrated into your game to create a variety of bending effects. These effects can be achieved in five different ways: horizontal bending, vertical bending, X axis rotation bending, Y axis rotation bending, and Z Axis rotation bending. You can also combine these effects to create unique and realistic bending effects. All curve values can be set through inspector fields or through code, and the documentation provides a clear explanation of all public fields and methods. Demo scenes are included to help you understand how each bending effect works.
This package is compatible with all graphics APIs, including DirectX, OpenGL, and Vulkan. It supports the Built-in render pipeline and is compatible with Unity 2021.3 and higher versions. The package includes 2 shaders, 1 documentation file, 7 demo scenes, 5 texture files, 8 models, 8 materials, and 9 prefabs for example scenes. The demo scenes have a minimum polygon count of 64 triangles and a maximum polygon count of 6344 triangles, with texture resolutions of 1024x1024 and 2048x2048.
Create Realistic World Bending Effects with Ease - Asset Store





