This assault rifle model is designed for use in first-person perspective games. It is a high-quality, game-ready model that can be easily customized to fit your game's render pipeline. The model includes a transparency material for the scope, allowing for flexibility in rendering. The model's topology is optimized for first-person perspective, but can be adapted for other perspectives if needed. The model's textures have a high texel density, making it easy to lower the resolution if needed. Future versions of this model may be released.
Number of textures: Each UV has about 5 textures, plus an opacity texture for the scope. Texture dimensions: 4k for body, 1k for grip, 4k for stock, 4k for scope, 2k for covers, and 2k for mag. Number of triangles: 69,227. Number of UVs: 7. Number of materials: 8 (including a transparency material for the scope).





