This customizable zombie model is designed to provide a realistic and terrifying experience for your game or project. It comes with two bloody and two clean skins, allowing you to choose the level of gore and realism you want to achieve. The model also features glowing eyes and body parts, adding an eerie and unsettling atmosphere. The model is skinned and rigged to a humanoid skeleton, making it easy to animate and customize. The model is also compatible with various animation systems, including Mecanim, allowing you to create a wide range of animations and movements.
The model is designed to be highly customizable, with four PBR materials and 4096x4096 texture maps. The materials can be easily scaled down for better performance, and the texture maps can be used to create a wide range of effects and details. The model also includes four head blend shapes, allowing you to create a range of expressions and emotions.
The model is also compatible with various rendering pipelines, including Standard, URP, and HDRP. The emissive map for the glowing eyes can be turned on or off, and the eyes and jaw have bones, allowing for a wide range of animations and movements.
The model also includes prefabs with a customization script, making it easy to spawn and customize the zombie model in your game or project. The model is also compatible with various animation systems, including MoCap and Mixamo.com FREE animations.
The model has a low poly count of 6608 vertices and 10848 triangles, making it easy to render and animate. The model is also highly detailed, with 18 textures and 4k PNG files, making it perfect for creating a realistic and immersive experience.
Number of textures: 18
Texture dimensions: 4096x4096
Polygon count: 6608 vertices, 10848 triangles
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files





