This package contains two separate characters, a man and a woman, both dressed in a cyber outfit. Each character has 9 in-place animations and is rigged to a humanoid skeleton. The characters are designed to be used in Unity and are compatible with various render pipelines. The package includes a script for quick material changes and a scene configured for a built-in render pipeline. The characters have a real-world scale and are built to a high level of detail, with no overlapping vertices, faces, or UV faces, and no missing textures.
Man:
- Rigged: Yes
- Rigged to Humanoid: Yes
- Morph-targets: 52 ARKit facial Blendshapes
- Animated: Yes
- Cloth Simulation: No
- Number of Animations: 9
- Animation types: In-place
- Number of meshes/prefabs: 9/10
- UV mapping: Yes
- Number of scripts: 2
Geometry:
- Vertices: 84,973
- Triangles: 124,648
- Poligons: 62,325
Outfit:
- Vertices: 36,267
- Triangles: 70,789
- Poligons: 36,361
Number of PBR Materials: 30
- Number of Textures: 18
Woman:
- Rigged: Yes
- Rigged to Humanoid: Yes
- Morph-targets: 52 ARKit facial Blendshapes
- Animated: Yes
- Cloth Simulation: No
- Number of Animations: 9
- Animation types: In-place
- Number of meshes/prefabs: 8/9
- UV mapping: Yes
- Number of scripts: 2
Geometry:
- Vertices: 123,266
- Triangles: 163,776
- Poligons: 81,895
Outfit:
- Vertices: 76,419
- Triangles: 151,550
- Poligons: 76,687
Number of PBR Materials: 33
- Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
- Windows: Yes
- Mac: Yes





