This demonic golem model comes with 24 animations, including attack, get hit, cast, and idle states. The model is rigged and animated, making it easy to integrate into your game. The visualization of fire is achieved through Visual Effect Graph and Shader Graph. The model is compatible with both URP and HDRP render pipelines. The detailed overview of the project is presented in a video.
Rigged: Yes
Animated: Yes
Number of characters: 1
Number of animations: 24
Vertex counts of characters:
Total: 27245 verts
UV sets: 2
Number of Meshes: 1
Number of Prefabs: 1
Number of Materials: 2 (Requires Unity's Shader Graph package and Visual Effect Graph package)
Number of Textures: 12
Type of materials and texture maps: PBR
Texture Resolutions: 2048 x 2048
Animations:
1) Attack 1
2) Attack 2
3) Get hit 1
4) Get hit 2
5) Get hit 3
6) Get hit 4
7) Get hit 5
8) Cast to target
9) Cast 1
10) Cast 2
11) Cast 3
12) Cast to target start
13) Cast 1 start
14) Battle roar
15) Cower
16) Death
17) Stun
18) Talk
19) Battle idle
20) Run
21) Walk
22) Fly
23) Fly idle
24) Idle





