Draw Debug Tools is a comprehensive package that offers a suite of functions to draw debug shapes, visualize gameplay, and gain deep insights into your code. It's designed to make development faster and smoother. With this package, you can draw a wide variety of shapes, visualize raycast and AI path information, display log messages in-game, and more. It's easy to use, with minimal setup required, and includes detailed example scenes and scripts to get you started. The package is also performance-friendly, lightweight, and optimized, with no performance hit. It supports HDRP, URP, and Built-in (SRP) rendering pipelines, and comes with dedicated support.
Shape Drawing Tools: Draw a wide variety of shapes, including line, box, sphere, capsule, arrow, cylinder, and more. Visible Everywhere: All shapes are visible in both Scene View and Game View, and in standalone builds. Cross-Platform Support: Works on all platforms, no setup tweaks needed. Raycast & AI Path Visualization: Includes ready-to-use components to visualize Raycast Hit info and AI paths. On-Screen Logs: Display log messages directly in-game with an easy-to-use on-screen logger. Quick Setup & Easy to Use: Minimal setup, just import and start drawing! Included Examples: A set of detailed example scenes and scripts show how to use the functions. Visualize Gameplay Data: Everything you need to see your game's inner workings in real time. VR Support: Works seamlessly in Virtual Reality. Performance Friendly: Designed to be lightweight and optimized, with no performance hit. Universal Call Access: Draw functions can be called from anywhere in your code, even in builds! Pipeline Compatibility: Supports HDRP, URP, and Built-in (SRP) rendering pipelines. Dedicated Support: Get help when you need it, fast, clear, and developer-focused.





