Dynamic Day-Night System for Unity

The Celestial Cycle System is a dynamic day-night system for Unity projects that seamlessly transitions through various times of the day. It's designed for ease of use and integrates smoothly with your existing Unity projects, requiring minimal setup for immediate impact.

Key features include:

  • Super fast setup: Launch-ready in under 10 seconds
  • Procedural Skybox: Fully procedural sun, moon, star, cloud, and atmospheric rendering
  • Customizable Cycle Periods: Create and manage different profiles for Morning, Noon, Evening, and Night
  • Custom Procedural Skybox Shader: Skybox shader with Day Cubemap and Night Cubemap that transition from day and night smoothly with the script
  • Sun / Moon / Stars: Skybox shader comes with settings for Sun and Moon that mimic the rotation of directional light
  • Skybox Fog: Custom fog option to eliminate seams between the scene's fog and the skybox
  • Atmospheric Lighting Control: Control all of the Environment Lightning settings within those profiles
  • Easy Integration: Designed for ease of use, the Celestial Cycle System integrates smoothly with your existing Unity projects

The system also includes a Celestial Night Object to manage all different light, particles, and materials emissive values per day and night, and a Celestial Cycle Trigger to transition to different times of day smoothly in different parts of the scene.

Render Pipeline Support: Built-in, URP, HDRP (Shader Graph-based, easy to extend)

Unity Versions: Tested on Unity 2022.3 LTS and up (recommended: 2022+)

Platforms: Windows, Mac, Android (Mobile Optimized), VR (Meta Quest, PC VR)

Dynamic Day-Night System for Unity - Asset Store

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