The Isometric 2.5D Toolset is a powerful Unity package designed to simplify the process of creating 2.5D isometric games. With this toolset, you can easily create and manage 2.5D isometric worlds, objects, and characters. The package includes a range of features such as automatic sorting, object placement, and snapping, as well as support for physics and PlayMaker.
The toolset also allows for customization of isometric tile angles, ratios, and heights, and supports multiple isometric worlds in a single scene. Additionally, it includes a range of auxiliary functions for converting isometric coordinates to screen coordinates and vice versa.
The package is compatible with Unity 2019.4 and newer, and includes full C# source code. The samples provided use public domain and CC BY 4.0 sprites from various sources.
Key features include:
- Automatic sorting of 2D isometric tiles and objects
- Sorting objects with single-tile size as well as multiple-tiles size
- Auxiliary functions for converting isometric coordinates
- Placing and snapping of objects in the Unity editor
- Customizable isometric tile angle, ratio, and height
- Support for multiple isometric worlds in a scene
- Mix 2D and 3D support
- Physics support (Colliders, Rigidbodies, Trigger, and Collision events)
- Full PlayMaker support
Limitations:
- Intersection of isometric objects is not allowed
- Parent-child related isometric objects is not allowed
The Isometric 2.5D Toolset is built using C# and is compatible with Unity 2019.4 and newer. The package includes full source code and is designed to be easy to use and customize.




