World Painter 2D is a Unity tool designed to simplify 2D world prototyping. It enables users to paint scenery by drawing shapes with the mouse, including platforms, triggers, and scenery. The tool also allows for cloning objects, such as game objects, prefabs, or drawn shapes, to create repetitive patterns or level structures. To access the tool, go to Window > 2D > WorldPainter2D. For more information, refer to the provided documentation.
Key features include:
β’ Paint shapes (rectangles, circles, and polygons)
β’ Use a grid to relocate shapes
β’ Clone any object (scene game objects, prefabs, or shapes)
β’ Outline sprites to create colliders with complex shapes
Note: If the grid causes performance issues, disable it by setting the granularity to 0.





