This package provides a range of features to help you create and manage color palettes in Unity. Key features include:
- Color palette generation: Generate hue shifted color palettes with ease
- Palette management: Store and access chosen color palettes with a single scriptable object
- Color palette objects: Change the color of chosen objects at the same time
- Color themes: Color themes consist of multiple palettes
- Advanced color palette objects: Change the color of a whole scene with a few clicks
The color generator provides many options for color generation, including random colors, similar colors, and more. Palettes can be adjusted and saved as .png files for use in other programs.
Color palette objects can be referenced on GameObjects, and changing colors of the palette will change the color of the object. Color themes can be changed and swapped at any time, allowing you to test different themes in your scenes quickly.
Advanced color palette objects make use of color themes, allowing you to select a theme, a palette, and a color for each GameObject. Modifying the colors of a palette, the theme, or swapping themes will instantly be reflected by advanced palette objects.
The package includes a color generator that calculates colors mathematically, ensuring great-looking color combinations. Options for generating complimentary, analogous, and split-complimentary color combinations are available. The package also includes a scriptable object for storing and accessing color palettes, and advanced color palette objects that can change the color of a whole scene with a few clicks.





