This inventory system provides a range of features to enhance your game, including:
- Toggle inventory on and off
- Adjustable inventory size
- Easy item attachment to any game object
- Item dropping and picking up
- Loot item functionality with customizable triggers
- Compatibility with both 2D and 3D game environments
- Demo scenes for 2D and 3D examples
- Inventory data saving between scenes and game exit
- Use of scriptable objects for efficient data management
This system is designed to be easy to use and customize, making it perfect for a wide range of Unity projects.
The system uses scriptable objects to save inventory data, such as prefab and stackable items. It also includes demo scenes for 2D and 3D examples, and allows for inventory data to be saved between scenes and game exit.





