This Unity package provides a simple and intuitive way to animate GameObjects along a path defined by multiple points. It includes two components: a 4-point path for straightforward animations and an N-point path for complex shapes. The 4-point path allows for easy setup by dragging four objects to define the path and then animating the object. The N-point path supports an unlimited number of control points, making it ideal for custom animations, object on a path animations, missiles, and homing projectiles.
The package includes two components: a 4-point path and an N-point path. The 4-point path is easy to set up and allows for runtime updates. The N-point path supports an unlimited number of control points and is ideal for complex animations. The package can be used for a variety of applications, including custom animations, object on a path animations, missiles, and homing projectiles.




