The Magic Tile Editor is a user-friendly level editor for Unity that allows players to create and deploy levels without requiring complex design skills. It's ideal for projects with modding support or player-generated content. Levels are stored in JSON format and can be easily deployed via a server without updating the build. The editor is designed to be easy to use, with simple functions and a UnityUI interface that can be customized with replaceable icons.
- Occlusion Culling on a per Tile basis for efficient level rendering.
- NavMesh Support for pathfinding and AI navigation.
- Customizable UnityUI interface with replaceable icons.
- New Input System for handling editor inputs.





