Effortless Object Positioning

Shadow Transform is a utility that enables you to save and recall previous positions of objects in your game, including their scale and rotation. This allows you to easily switch between different arrangements of objects, making gameplay testing more efficient. With Shadow Transform, you can save multiple positions and switch between them with a single click, even during gameplay. This feature is particularly useful for testing different levels, parts of levels, or even individual objects.

You can use Shadow Transform to:

  • Save and switch between different positions of objects, such as monsters or characters
  • Make temporary alterations to the level without affecting other objects
  • Test different parts of a level independently
  • Save and restore states in runtime and edit mode

Shadow Transform supports any operating system and requires no additional setup. However, it does require the importation of certain Unity assets, including Cameras, Characters, Effects, and Particle Systems, from MdCode2's Standard Assets.

Shadow Transform offers the following features:

  • Easy gameplay tweaking: save a position for an object, then drag it to another place, and switch between positions with one button
  • Temporary alterations of the level: move an object to a new position, then move other objects to different positions, and return the first object to its original position
  • Separate testing for parts of a level: save multiple start positions for the player and switch between them in one click
  • Save states in runtime and restore them in edit mode
  • Any OS supported
  • Requires Cameras, Characters, Effects, and Particle Systems from MdCode2's Standard Assets to be imported in the project to run the demo

Effortless Object Positioning - Asset Store

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