This is a hypercasual game built with Unity2D and C#. The game features skins that can be purchased with coins, and users can easily add more skins. The project includes AdMob for monetization and has a well-structured codebase with good documentation. The game also includes features such as sharing, pausing, rating, and notifications. The project is easy to reskin, requiring only file replacements. The game is designed to be easily customizable, with settings that can be changed by modifying values.
Built with Unity2D and C#, the game includes features such as:
- Share functionality
- Pause and resume game
- Rate the game
- Skins with easy customization
- Tutorial for new players
- GameCenter integration
- Notifications
Monetization through AdMob
Uses GoogleAdMob under Apache 2.0 License
Uses Audio files under CC0 1.0 Universal License





