This package provides a simple and effective way to enhance your game's visuals by creating fake holes, portals, and masks for 3D and 2D objects. It includes two materials: a mask and three additional types (toon, unlit, and environment). The package also comes with two sample scenes to help you understand how to use these materials. The materials are designed to work seamlessly with Unity's URP and are easy to set up.
The package includes 4 shaders: a mask shader, an unlit shader for masked objects, a toon shader for masked objects, and an environment shader for masking environments with shadows. The shaders are written in HLSL code and are compatible with Unity's URP. Additionally, the package includes 2 sample scenes and a PDF guide with instructions on how to use the materials.
Enhance Visual Quality with 3D/2D Masks and Portals - Asset Store




