Parallax Mapping is a shading technique that uses height maps/displacement maps to add depth to textures. This package includes two types of Parallax Mapping shaders: Basic and Advanced. The Basic shader is suitable for low levels of depth and older platforms, while the Advanced shader uses Ray marching for higher depths and newer platforms. The shaders are supported by Built In, URP, and HDRP pipelines and are easy to use, similar to default Unity materials. The shader code is customizable, with URP and HDRP using Shader Graph. The package also includes 5 premade textures and materials, 2 shaders for each pipeline, and 5 demo scenes.
- Includes 5 premade textures and materials
- 2 shaders for Built In pipeline (Basic and Advanced)
- 2 shaders for SRP (Basic and Advanced)
- 5 Demo scenes
Enhance Your Game Environments with Realistic Parallax Mapping - Asset Store





