Enhance Your Game's Audio Experience

The Game Audio Scripting Essentials package is designed to help sound designers and composers implement audio features in their games and projects. It includes two core features: the Audio Randomizer Container and the Adaptive Music Container. The Audio Randomizer Container allows you to randomly select and play sound effects from a single object, while the Adaptive Music Container enables you to create fully functional adaptive music with ease. The package also includes sample assets, including ambience, footsteps, and music loops, which are free to use in commercial projects with credit. A character controller example is also included to demonstrate the features in an example scene.

The package includes the following assets:

  • SAMPLE_Ambience: 4 files, 43.9 MB, 2:00 minutes

+ Ambience, Lake waves from 5m, 96khz, 24bit, stereo, loop 1.wav

+ Ambience, Lake waves from 25m, 96khz, 24bit, stereo, loop 1.wav

+ Ambience, Porch thunderstorm, 96khz, 24bit, stereo, loop 2.wav

+ Ambience, Porch thunderstorm, 96khz, 24bit, stereo, loop 7.wav

  • SAMPLE_Footsteps: 8 files, 564 KB, 0:04 minutes

+ Footsteps, gravel, 48khz, 16bit, mono 1.wav

+ Footsteps, gravel, 48khz, 16bit, mono 2.wav

+ Footsteps, gravel, 48khz, 16bit, mono 4.wav

+ Footsteps, gravel, 48khz, 16bit, mono 5.wav

+ Footsteps, gravel, 48khz, 16bit, mono 7.wav

+ Footsteps, gravel, 48khz, 16bit, mono 8.wav

+ Footsteps, gravel, 48khz, 16bit, mono 9.wav

+ Footsteps, gravel, 48khz, 16bit, mono 10.wav

  • SAMPLE_Music, Synthwave: 9 files, 36.5 MB, 2:12.92 minutes

+ Music, Dark Industrial Synthwave, Section 1, Layer 1.wav

+ Music, Dark Industrial Synthwave, Section 1, Layer 2.wav

+ Music, Dark Industrial Synthwave, Section 1, Layer 3.wav

+ Music, Dark Industrial Synthwave, Section 2, Layer 1.wav

+ Music, Dark Industrial Synthwave, Section 2, Layer 2.wav

+ Music, Dark Industrial Synthwave, Section 2, Layer 3.wav

+ Music, Dark Industrial Synthwave, Section 3, Layer 1.wav

+ Music, Dark Industrial Synthwave, Section 3, Layer 2.wav

+ Music, Dark Industrial Synthwave, Section 3, Layer 3.wav

The package also includes a character controller example and a rough character controller script.

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