This package includes over 12 Unity prefabs for creating explosions and sparks, along with a project file containing all examples and demos. The prefabs are highly customizable, allowing you to change colors and add glows to individual layers in just two clicks. The package is optimized for games and works with various render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline.
The package includes:
- 12 unique explosion and spark effects
- 2 materials
- 24 sprite sheets
- 2 textures
- A demo scene with all prefabs
- Compatibility with various render pipelines
The prefabs are made in particle system and are optimized for games. They have a pivot point set properly and do not require any setup or plugins. All materials, sprites, and other parts of the pack are properly named.
You can use the prefabs by simply dragging and dropping them into your scene. You can also combine the layers as you like to create unique effects.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks has been created, along with several additional textures. Color and glow can be changed in 2 clicks in the Particle system. File formats include transparent PNG, with each frame dimension being 960*960 px and a frame rate of 30 FPS.





