This fantasy castle environment is designed for game developers and virtual production teams. It features 143 unique meshes, high-quality assets, and a good level of detail. The environment is optimized for game-ready projects and includes a preassembled scene. The package also includes concept arts and walkthrough videos for different pipelines.
The environment is designed to provide high-quality visuals and well-optimized assets for your game or virtual production. It includes a variety of assets, such as towers, cliffs, statues, and vegetation, with different texture sizes and material variations.
The package is designed for use with HDRP, URP, and Built-In pipelines, and includes shadergraphs that support all pipelines. The environment is suitable for all platforms and has a high attention to detail, making it perfect for AAA-quality game development and virtual production projects.
Key features:
- 143 unique meshes
- High-quality assets
- Good level of detail
- Optimized for game-ready projects
- Preassembled scene
- Concept arts
- Walkthrough videos for different pipelines
- Designed for HDRP, URP, and Built-In pipelines
- Suitable for all platforms
- High attention to detail
- AAA-quality game development and virtual production
Features:
- 143 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 143 Unique Meshes
Number of Materials and Material Instances: 98
Number of Textures: 163
Supported Development Platforms: All Platforms
Average Poly Count: around 1K up to 114K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: PBR based materials with Base Texture, Normal Texture, Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps
Props: Towers, Cliffs, Statues, Candles, Chandeliers, Fountain, Tent, Woods, Banners, Torches, Barrels, Vegetation etc.
Architecture: SideBridges, Walls, Ceilings, Floors, Stairs, Pillars, Windows, etc.
Render Pipeline Disclaimer: This package is designed for HDRP, URP and Built-In pipelines. Materials are created with shadergraphs which supports all pipelines.





