This package includes over 24 Unity prefabs, a project with all examples, and the ability to customize elements in real-time. The prefabs are optimized for games and can be easily combined to create unique effects. The package also includes a demo scene with all prefabs and is compatible with various render pipelines and platforms.
The elements are made in particle systems, allowing for easy color and glow adjustments. The package includes a universal material for flipbooks and additional textures. The prefabs are properly named, and no setup or plugins are required.
The package is compatible with Windows, WebGL, iOS, Android, Mac OS X, and Linux platforms. The shaders are made in ShaderGraph, making them editable and accessible.
Key features:
- Over 24 prefabs for Unity
- Project with all examples included
- Real-time customization options
- Optimized for games
- Compatible with various render pipelines and platforms
- Demo scene with all prefabs
- Editable shaders in ShaderGraph
- Universal material for flipbooks and additional textures
Shaders made in ShaderGraph, allowing for editing and customization. One universal material for flipbooks and several additional textures are included. Color and glow adjustments can be made in 2 clicks in the Particle system.
File Formats: transparent PNG
Each frame dimension: 960*960 px
Frame rate: 30 FPS
Number of Unique Effects: 24
Number of Materials: 2
Number of sprite sheets: 81
Number of Textures: 2
Works with any render pipelines





