This Unity package includes a collection of 9 prefabs that can be easily combined to create various effects for your game. The package also includes a demo scene and a project with all examples, making it easy to get started. Each element can be customized in real-time, allowing you to change colors and add glows to any layer. The package is optimized for games and works with any render pipeline, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline. Supported platforms include Windows, WebGL, iOS, Android, Mac OS X, and Linux.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks has been created, along with several additional textures. Each element's color and glow can be changed in 2 clicks using the Particle system. File formats include transparent PNG, with each frame dimension set to 960*960 px and a frame rate of 30 FPS. The package includes 9 unique effects, 2 materials, 22 sprite sheets, and 2 textures.





