This package includes a giant zombie model with a muscular build, featuring expression blend shapes and glowing eyes. The model is skinned and rigged to a humanoid skeleton, allowing for easy animation using Mecanim-compatible animations. The model comes with standard, URP, and HDRP materials and prefabs, and has a real-world height of 217cm.
The model includes various body parts, such as a T-shirt and tank top that can be shown or hidden, trousers, sneakers, and glowing eyes that can be turned on or off. Each part has four skins, allowing for multiple combinations. The model also includes body parts geometry for dismemberment and two prefabs: one customizable model and one with the model broken into body parts.
Scripts are included to control the face type, materials, and hide/show various body parts. The model is Mecanim-ready, allowing for the use of MoCap or other Mecanim-compatible animations. No animations are included, but the model can be animated using these methods.
The model has a low poly count, with 14,600 Tris and 8,200 verts for the body, and 1,500 Tris and 860 verts for the tank top. The model also includes 20 materials with PBR textures, each 4096x4096 in size.
Number of textures: 91
Texture dimensions: 4096x4096
Polygon count of body: 14,600 Tris, 8,200 verts
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: PBR





