This package includes a fully realized girl knight character, perfect for medieval-themed games. The character features a detailed face mesh with a separate bone for the helmet, allowing for a realistic and dynamic appearance. The helmet can be raised by rotating on the X-axis, adding to the character's overall expressiveness.
The character is designed to be optimized for performance, with a focus on morphs rather than complex facial rigs. This allows for a wide range of emotions and expressions to be achieved without sacrificing too much on the technical side.
The package includes a variety of animations, including attack, combo, and idle animations, as well as a range of facial expressions and emotions. The character is also equipped with a cloth simulation, adding to the overall sense of realism.
The package includes 23 textures, 8 materials, and a single mesh/prefab. The textures are high-resolution, with 17 at 4096x4096 and 6 at 2048x2048. The polygon count is 37,176 vertices, 67,065 tris, and 35,159 polys.
The character is designed to be easily integrated into your game, with a focus on ease of use and flexibility. Whether you're looking to create a realistic medieval setting or a more fantastical world, this character pack has everything you need to bring your game to life.
In-game shader: Two-sided display of polygons recommended
Face rig: Morph only, for optimization
Cloth simulation: Yes
Number of textures: 23
Materials: 8
Texture resolution: 17x 40964096, 6x 20482048
Polygon count: 37,176 vertices, 67,065 tris, 35,159 polys
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 37
Animation types: Morph emotion face, attack, bonus animation, combo, damage, death, draw sword, dodge, dodge fast, run, switch pose, idle, walk
UV mapping: Yes
Material and texture types: PBR





