This 3D model of a sports hatchback car is designed for use in Unity game development. The model includes a detailed exterior and interior, with a separated steering wheel object. The exterior has a high-poly count, while the interior has a lower poly count. The model does not include animation or vehicle physics, and is designed for use with standard Unity shaders. The model requires a post-processing bloom filter to activate light effects.
The model consists of:
- 11,686 triangles for the exterior body
- 5,500 triangles for the interior
- 1,076 triangles for the driver (not rigged)
- 8,544 triangles for the high-poly wheels
- 960 triangles for the low-poly wheels
The model does not include LOD meshes and is designed for use with the Built-in Render Pipeline, but can be easily converted for use with URP and HDRP.





