This package includes over 30 Unity prefabs, a project with all examples, and a demo scene. The prefabs are customizable, allowing you to change colors and add glows to any layer. The pack is optimized for games and works with various render pipelines. It's compatible with Windows, WebGL, iOS, Android, Mac OS X, and Linux platforms.
The package features:
- All elements are made in particle system
- Optimized for games
- Pivot point set properly
- No setup or plug-ins required
- All materials, sprites, and other parts are properly named
- Demo Scene with all prefabs is included
The package includes:
- Over 30 unique effects
- 159 materials
- 157 sprite sheets
- 2 textures
- Works with any render pipeline
You can easily use the prefabs by dragging and dropping them into your scene. The package also includes a tutorial video to help you get started.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks has been created, along with several additional textures. Color and glow can be changed in 2 clicks in the Particle system. File formats are transparent PNG, with each frame dimension being 960*960 px and a frame rate of 30 FPS.



