This Haunted Village Environment package includes 108 unique meshes, showcasing high-quality assets with a good level of detail. The environment is optimized for game-ready projects and features a range of assets, including buildings, props, and architecture. The package is designed for use in various development platforms and render pipelines, including HDRP, URP, and Built-In pipelines.
The environment is created by talented artist Ruslan Ragimov and includes a variety of assets, such as:
- Buildings with modular designs
- Props, including a church, wooden house, pit, fence, and more
- Architecture, including ground, walls, ceilings, roofs, floors, and windows
The package includes 69 materials and 119 textures, with a range of texture sizes, including 4096, 2048, and 1024. The materials are PBR-based and include texture maps for base color, normal, smoothness, metalic, and opacity.
The environment is designed to be highly detailed, with a focus on AAA quality and unique concepts. The package also includes controllable parameters in material instances, allowing for easy customization.
Whether you're working on a game or virtual production project, this Haunted Village Environment package is the perfect choice for creating high-quality, immersive environments.
Features:
- 108 unique meshes
- Attention to detail / AAA quality
- All building assets are modular
- Controllable parameters in material instances
- High-quality assets
- Game-ready/optimized
- Unique concepts of assets
- High attention to details
Material variations for some assets
Texture sizes: 4096, 2048, 1024
Collision: Yes, automatically generated
LODs: Yes, 3 LODs for complex assets
Number of meshes: 108
Average poly count: around 1K up to 111K
Texture map types: Base color / diffuse, normal, smoothness / roughness, metalic, opacity
Materials: PBR-based materials with base texture, normal texture, smoothness, ambient occlusion, metalic, and opacity texture maps
Props: Church, wooden house, pit, fence, bush, pugalo, shovel, tree, bench, branch, etc.
Architecture: Ground, walls, ceilings, roofs, floors, windows, etc.
Number of materials and material instances: 69
Number of textures: 119
Supported development platforms: All platforms
Render pipeline disclaimer: Designed for HDRP, URP, and Built-In pipelines





