Hell Golem Guard: A Low-Poly Animated Game Model

The Hell Golem Guard is a detailed, animated 3D model designed for use in game development. It features 37 animations, including attacks, idle states, and special abilities. The model is rigged and animated, making it easy to integrate into your game. The fire effects are achieved through Visual Effect Graph and Shader Graph. The model is compatible with both URP and HDRP render pipelines. The package includes a detailed overview of the project in a video, allowing you to get a better understanding of the model's capabilities.

Rigged: Yes

Animated: Yes

Number of characters: 1

Number of animations: 37

Vertex counts of characters:

Total: verts 17497, tris 30882

UV sets: 1

Number of Meshes: 1

Number of Prefabs: 1

Number of Materials: 2 (Requires Unity's Shader Graph package and Visual Effect Graph package)

Number of Textures: 7

Type of materials and texture maps: PBR

Texture Resolutions: 4096 x 4096

Animations:

1) Attack 1

2) Attack 2

3) Attack 3

4) Attack 4

5) Attack 5

6) Attack 6

7) Attack 7

8) Attack 8

9) Attack 9

10) BattleIdle

11) BattleRoar

12) Cast

13) CastStart

14) CastToTarget

15) CastToTargetStart

16) Cower

17) Death

18) GetHit 1

19) GetHit 2

20) GetHit 3

21) GetHit 4

22) GetHit 5

23) Idle 1

24) Idle 2

25) Idle 3

26) IdleTalk

27) JumpStart

28) JumpFly

29) JumpEnd

30) JumpEndRun

31) Run

32) Stun

33) ThrowPrepare

34) ThrowReady

35) ThrowRelease

36) Walk

37) WalkBack

Hell Golem Guard: A Low-Poly Animated Game Model - Asset Store

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