This package offers a basic version of the giant horror mansion, known from the Horrorgame Pineview Drive. The interior includes doors and lightswitches, with an example scene showcasing day and night environments. All doors and gates are animatable, and the house features an optimized collision mesh. The materials use Standard-Shader with various maps, such as albedo, normal, and metallic smoothness. The house is split into several submeshes, with a total polygon count of approximately 210,000. The package includes all shown terrain textures. For a more detailed scene with decorative objects, consider the full version.
The package features:
β’ Over 210,000 polygons in the house and garden wall
β’ Texture sizes ranging from 512x512 to 2048x2048
β’ Support for BuiltIn-, URP-, and HDRP-Renderpipeline





