This package includes a variety of fantasy characters, each with their own set of animations and animations events. The characters are divided into five types: Archer, Spearman, Swordsman, Knight with sword and shield, and Knight with mace and shield. Each character has three different grade versions, making a total of 15 unique characters. The package also includes shadows as separate sprites. The animations include spritesheet animations for attack, get hit, run, walk, idle, and death, as well as animation events like 'Hit' and 'Shoot'. The AnimatorController allows for easy direction control using float parameters, and each loop animation has its own parameter to control loop duration. The package also includes textures with Power of Two size, with an average character size of 70x80 and sprite sheet size of 256x256. Normal maps are also included for each spritesheet, which can be used for added depth and detail. A demo scene is provided to demonstrate how to control character rotation and loop parameters.
The package includes 15 unique characters, each with 3 grade versions, and a range of animations and animations events. The characters are designed to be easily controlled using the AnimatorController, which allows for direction control using float parameters. The package also includes textures with Power of Two size, and normal maps for added depth and detail. A demo scene is provided to demonstrate how to use the package.
Human Castle Pack 1: Fantasy Characters and Animations - Asset Store





