Immersive Audio Environments

This package allows you to create immersive soundscapes with ease using the Audio Bubble component and its profiles. You can also create volumetric audio sources with the Audio Geometry component and enable dynamic audio occlusion to make your audio sources sound more realistic. With this package, you can create complex audio environments without the need for hacks or multiple audio sources.

The package includes the following features:

  • Audio Bubble:
  • Automatically generates Audio Source entities according to the chosen profile
  • Main volume & pitch control
  • Fading system when enabling/disabling or triggering the Audio Bubble
  • Audio Bubble Profiles:
  • Add as many descriptors as you want for a simple to a very complex Audio Bubble
  • Ambient toggle, ambient descriptors are always 2D and looped
  • Audio Mixer Group compatible
  • Bypass effects, listener effects and/or reverb zones
  • Priority property
  • Delay, volume, pitch, and stereo panning range property, chosen at random within your defined range
  • Spatialization settings for non-ambient descriptors
  • Audio Geometry:
  • Allows you to make an audio source sound as if it has a geometry of its own
  • Useful for audio sources meant to have a large area
  • Audio Occlusion:
  • Allows you to dynamically occlude sound via an automatically created Audio Low Pass Filter
  • Choose the method of occlusion, simple or double
  • Low cost on resources as you can choose to query occlusion only a few times per second

Immersive Audio Environments - Asset Store

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