The Intelligent Race Driver System (iRDS) is a powerful tool for creating racing games. It includes an AI system that can compete with human players, as well as its own car physics engine, eliminating the need for a separate physics package. Additionally, it offers features such as GUI management, settings, camera control, and more to make game development easier.
Benefits of using iRDS include:
- Save time by not having to code the AI
- Start making your game immediately, without extensive coding
- Save money by not needing to purchase a separate car physics package
This version of iRDS includes a range of features, including:
- Compatibility with various car physics engines
- AI steering, breaking, and overtaking
- Collision prevention and track limits
- Different AI behavior and pitting
- Counter steering and racing line
- Grid positions, pit line, and force feedback compatibility
- New suspension system and more realistic car physics
- Mobile touch controls and gear shifter compatibility
- New sounds manager options and different race types
- Road cameras position for road camera view mode
iRDS has been officially tested on various platforms, including WebGL, Mac, iOS, Windows, Windows Phone, Web Player, Linux, and Android.
iRDS is compatible with Unity 5 and includes uGUI integration. It includes 3 car models courtesy of GameReady3D. The package also includes a new replay system and RCC and Rewired integration.





